8 Week Game
This is a section of the site dedicated to the games I create as part of the 8 Week Game competitions!
Note! The actual code in the live Manic Spaceman isn’t in the best shape- there are lots of inconsistant naming conventions and other general shoddy bits which have been hacked in at the last minute! During these articles I will paste in revised versions of these classes, with a bit of refactoring and general tidying up!
So far we have completed one of these, where we were tasked with creating a clone of ManicMiner in any technology we want, in 8 weeks. While the others chose Microsoft XNA, I chosea browser based game, without using any plugin’s- using just Javascript and the HTML5 Canvas and HTML5 Audio elements.
I had to build a whole bunch of classes to act as a framework for this, and I will use this space to document that tech so that it might be of some use to someone else one day!
The following is a list of pages I will be writing- as they are written I shall turn each list item into a link!
- Animation Class
- Geometry Include File
- Input Manager
- Level & Level Manager Classes
- Particle Emitter
- Resource Manager
- Sound Manager
- Core Game Loop
- Core Platform Game Objects
- Manic Spaceman Specific Classes
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